


If one wants to create a safe environment for figuring out the most basic game functions before taking to the stars for real, it is possible to do so by creating a galaxy and removing all AI empires, Fallen Empires, Primitive Civilizations, Marauder Empires, Gateways and disabling Endgame Crises by setting all the appropriate sliders to zero in the game settings when starting a new game. This creates a reasonably safe play environment for a beginner player to use in figuring out the basics of how an empire works, how colonization and expansion works and how certain technologies work before moving on to actual gameplay. This is purely optional, but beginners can certainly benefit from having a safer learning environment. Sections 4 (Basic gameplay concepts) and 5 (The early game) contain useful information regarding an empire's internal functions and colonization/expansion in the early stages of the game.

Once the aspiring player has figured out how their empire functions internally and are ready to start taking on other empires, the aforementioned sliders can be slowly raised to allow AI Empires, Fallen Empires and other entities to spawn in controlled amounts. This can allow a new player to gradually begin to learn the basics of warfare (both offensive and defensive) and expanding and interacting with other empires through non-peaceful means.

Sections 4.4 (Extermination) and 5.5 (Maintaining a strong military) contain helpful information regarding fleet construction, composition etc. Given the amount of control the "safe environment" mentioned above provides over the map setup when starting a new game, is highly recommended for aspiring players. If you would like to know how to fluctuate your Empire Sprawl, check out our article on Stellaris: How To Increase And Decrease Empire Sprawl.They can use these settings to tailor their starting setup to their liking, and to experiment their way forward when learning how to play: find out what works and what doesn't work, and try to have the most amount of fun while doing so as you learn how the game works, deepen your knowledge, and sharpen your skills.Īside from the information provided by this guide article, it is highly recommended for beginners to also explore the rest of the Stellaris Wiki and all of its articles, according to their needs, as they explore Stellaris itself. So that is all about our article on the Stellaris difficulty levels. Below we have listed down all the difficulty levels starting from the easiest to the hardest and bonuses that come with it: Difficulty
